Motion Design School – Modeling Essentials in Autodesk Maya by Ihor
Motion Design School – Modeling Essentials in Autodesk Maya by Ihor | 8.6GB
A structured online course on basic Maya modeling tools and Substance Painter texturing workflow from CG industry veterans. Start your 3D artist’s career NOW!
What is this course about?
Modeling is an essential part of the 3D industry. You can not imagine any animated movie or video game without 3D models. Characters, props, environment, almost every idea needs to be represented as a 3D model either fully or partially. 3D is a versatile tool that will come in handy for any contemporary artist. But where to start?
It`s much better to begin your 3D artist’s journey from tweaking some polygons and getting knowledge about 3D in a nutshell. In this course you will start from creating a simple model of a longboard in Maya and then learn how to texture it in Substance Painter right away. After that, we’ll show you the ropes on a simple example. There is a real challenge for you: you will need to create full a 3D hard surface character from our animated movie that we’ve made for this course!