CGMA – Character Creation for Games by Patrick Yeung
CGMA – Character Creation for Games by Patrick Yeung | 3.8GB
This course covers the foundation of creating an appealing, production-ready character bust from start to finish.
From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render.
Homepage
https://www.cgmasteracademy.com/courses/133-character-creation-for-games/
Screenshots